Operation Overhaul Dev Blog #3: New maps

Operation Overhaul will introduce new maps, such as Mesa and Aftermath, which we’re ready to show off in detail today. The update will also feature completely reworked or updated versions of almost every map in rotation, such as Lonovo and Salhan featured below. If you want to read about some of Overhaul’s gameplay changes and…

Nov 29th Playtest Debrief

We want to start this off by thanking everyone who participated in this playtest! We gained some much needed feedback not only about the performance issues (more on that later) but as well as a lot of the changes we’ve done overall. We received a great amount of feedback not only from our official feedback…

Operation Overhaul Playtest is live!

Operation Overhaul’s first playtest is now live! Jump in game now or within the next four hours and test out completely reworked audio and visuals, as well as a revamped time to kill, UI improvements, and more. We will have more tests (times TBD) during weekends after this one. For this first test these are…

Operation Overhaul Playtest

A whole suite of changes including time to kill refinement, graphic reworks, UI updates, quality of life improvements, all new sounds, and more are almost ready to playtest. Here’s a heads up ahead of time on what’s coming. When? The first playtest is scheduled for November 29th and will last four hours. See below: Test…

Upcoming Operation Overhaul Playtest

We’ve been hard at work on a big update, Operation Overhaul, for the past year and a half, and it’s almost ready to playtest. The update includes a ton of changes to gameplay, levels, UI, QOL, balancing, graphics, and many other areas. We know it’s been a long time, and we know that we haven’t…